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Brian Shih

I live in San Francisco, and work at Google. THERE ARE WORDS ON THIS PAGE. Not all of them are true.

   

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August 17th, 4:55pm 0 comments

On The Strokes

At the time, these guys were naïve enough (and good-looking enough) to firmly believe they were the best band in the world; and for a moment, it actually came true.

[via]

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Posted 15 days ago

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Posted 15 days ago

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Posted 22 days ago

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August 9th, 10:26am 0 comments

My how times have changed...

Of the 9 people (myself included) in a 3x3 grid on this flight, 5 of us are using MacBooks. There are no other laptops.
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Posted 23 days ago

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August 5th, 7:16pm 0 comments

Really?

Yes, this workaround for background apps on the iPhone is clever, and good for the developers for figuring out a work around. But no one's upset that this completely and utterly ridiculous? Really? Not even one tiny little bit? I need more Kool-aid.
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Posted 26 days ago

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July 25th, 7:17pm 0 comments

Testing out Scribefire

Trying out this newfangled Scribefire thing...

Obligatory sea otter image, thanks to the new images.google.com.

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Posted 1 month ago

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Posted 1 month ago

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July 13th, 11:22pm 0 comments

Nuclear launch detected

This is utterly fascinating - Scene nuke rules.

From wikipedia:

In the warez scenenuke refers to labeling content as "bad", for reasons which might include unusable software, bad video/audio quality, virus-infected content, deceptively labeled (fake) content or not following the rules. Also duplicates and stolen releases from other pirates will be nuked.

So that's all well and good, but the extent to which these rules are organized and spelled out is pretty impressive. For example, take a look at the MP3 release rules which are signed by a large number of groups, or the general nuke council rules (yes, that's a real thing).

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Posted 1 month ago

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July 12th, 7:26pm 2 comments

Fixin' thangs

Reading this post on the difference between Starcraft and Starcraft 2 game mechanics (in particular, pathing) reminded me of strafe-jumping, which started a bug in the Quake physics engine, but eventually became so prevalent that they purposefully included it in every Quake engine (and therefore games based on the Quake engine like Counter-strike Call of Duty) since.

Which begs the question, when does a buggy game mechanic become part of the game itself, and should we go out of our way to try and fix them all? It smacks vaguely of the Star Wars "special editions" saga, but then, this is Starcraft Two, not Starcraft: Special Edition we're talking about. 

Edit: whoops, silly me - Counter-strike isn't based on the Quake engine.

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Posted 1 month ago

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July 7th, 5:50pm 0 comments

Psychicephalopods

But in case you're thinking of staking your life savings on Paul's mystic abilities, be warned: the octopus only managed an 80 percent success rate in predicting Germany's results at the 2008 European Championships.

Ah yes, a mere 80% success rate. Nowhere near high enough to make buckets of cash if you had that kind of accuracy. Also, did we mention it's an octopus? It is. [source]

(h/t Brad)

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Posted 1 month ago

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